i used the possibillities of your engine to make my reverseable animation.
it consists of two entities (one opening one closing)
and a window (the actual menu)
the only thing i have a problem with is, that i didnt find any kind of gotoAndPlay function.
to be precise:
i want to tell a Sprite to Play from Frame x on. that way you could, for example, stop and reverse a menuscreen fadein
that would allow me to leave the control to the player.
right now i am working around this problem by disabling the button witch opens and closes my menuscreen,
but does the player really have to wait till the menu is opened, before he can close it?
did i completely overlook something=?
is it anyhow possible to adress frames in sprites?
btw:
this engine is GREAT!!!
coming from Flash it took me nearly no time to get familiar with the engine and the workflow is really good.
thats programming fun :-)
greetings from vienna,
manarius