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Topics - PoselSmrti

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Technické fórum / Pouzivanie 2D elementov pre 3D postavy.
« on: June 26, 2006, 05:02:08 PM »
Zdravim,

takze, nas projekt vyuziva 3D postavy, a nas grafik robi v programe Cinema 4D, ktora posuva skrytu geometriu, co ma za nasledok neziaduce ucinky vo hre >:(! Viem, ze SceneEdit umoznuje manipulaciu s kamerou, ale veci sa maju trocha inak. Skryta geometria obsahuje aj blokovane regiony, ktore sa pri exporte posunu, takze doladovanie cez CAMERA FOV mi nepomoze >:(! WME podporuje pouzivanie 2D elementov (waypointy, a blokovane uzemia) pre 3D postavy. Skusal som to, ale mne to nefunguje!
Mam skrytu geometriu s kamerou, svetlami, a walk_floor. Potom vo SceneEdit vytvorim blokovanie, a oznacim moznost Find path using 2D elements. Pri spusteni hry sa mi postava ale nepohybuje!! Skusal som Game.Msg(); a to ide v poriadku, takze neviem, a dost by sa mi takyto sposob kompletizacie hernej sceny hodil.

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