Wintermute Engine Forum
Wintermute Engine => Technical forum => Topic started by: Adventure Bird on August 26, 2009, 08:05:56 PM
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I read some posts about setting the text from actor or entities.
To set the actor text position one time isn't very difficult, but must I set this for each entity?
Is there a very simple way to set the text position at one place for all entities?
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I found the game_loop function and could change font and position of WinCaption. This seems the best way.