Wintermute Engine Forum
Game development => Game announcements => Topic started by: metamorphium on February 27, 2012, 06:37:51 PM
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Hi muties,
Playable demo is up. Go to http://www.juliathegame.com to get it.
Cheers!
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Well DOne guys ! Love It !
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I really like it!
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Congrats on the game and the demo.
Before my demo impressions, i want to say that i love the idea of a different approach to an adventure game. What with the resource gathering and ship managing and planet exploration this game seems like a perfect blend of strategy/management and adventure game. That's innovative for the genre.
I liked the demo but two things bothered me:
1. The resource harvesting, the ship repair and password hacking minigames might get tiresome and highly repetitive unless there's some kind of variation down the road.
2. I didn't like the narrator. The voice is ok, but the tone of the narration is kind of bland. I turned ingame narration off immediately after hearing the first narration on the planet.
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Hi shuin,
1. J.U.L.I.A. doesn't repeat much. Password hacking is exactly once, ship repair is exactly once. Resource harvesting is 6 times but it's so fast nobody gets really tired of it. The game is based on many different puzzles so it's not about repeating the same thing over.
2. The narrator is love / hate thing. Some loves his voice some don't. The option to turn the voice off is enough so I don't understand why you even comment about that as of something which is bothering you at the first place. :) Simply turn it off and he won't bother you anymore.
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now donwnload :D after i give the my feedback ::rock
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Congratulations :) That's definitely something else. At first I didn't like it when playing the demo, it seemed like just a bunch of mini-games stringed together and some horrifying memories to the Mass Effect 2 Mining Drag resurfaced, but then things changed when I got to the Mobot part and it became so much more interesting. I started feeling intruiged by what was going on there and it felt a little bit like playing a old text adventure, which was refreshing and entertaining for me. At the end I was left curious to try more, and that's what you really want out of a Demo, or not?
So, well done! I wish you the best of success with J.U.L.I.A. :)
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hi metamorphium,
1. That's great. I don't know why i thought those minigames will be repeated throughout the game. It's great news that won't be the case; diversity is good.
2. Yeah, the option to turn it off makes it a non-issue. It was more of an observation :)