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Messages - Sir-Kill

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1
Technical forum / Re: Can WME do these things?
« on: September 08, 2007, 04:42:04 PM »
1. Simulate a fog of war? line/distance of sight covering actors/animations outside of that range.
I suppose so, using some alpha-channelled images covering part of the screen. I never implemented anything like this, but it should be possible.

what about something like a tree or large bolder, could that obstruct that line of sight?

2
Feature requests, suggestions / Re: Line Connecting Waypoints
« on: September 07, 2007, 03:07:51 PM »
could you add waypoint short cut keys +/- on numeric keypad

would be nice, thanks in advance

3
Technical forum / Re: Can WME do these things?
« on: September 01, 2007, 02:41:26 PM »
1. hmm each would have to have a hotspot follow them (the white part of the alpha) up to 6 characters.
is that still possible?

2. excellent

3. well I was thinking about using 3d characters for many tho some 2d sprites but these might just be actors that do not use weapons/armor. If that is how it has to be done that is acceptable.

4-5.very good. lots of gui scripting coming my way :P

well BG areas do take awhile to load but after that there is really no lag on a 800mHz. computer except when multiple spell effects are playing simultaneously. 

4
Technical forum / Can WME do these things?
« on: September 01, 2007, 05:54:35 AM »
I have been using wme for almost a week and it is really intriguing it looks like this engine can do most things that I would like it to tho I have some concerns

I do not need to know how it is done just,
Can wme:

1. Simulate a fog of war? line/distance of sight covering actors/animations outside of that range.

2. Have animations as: attack, Get hit, die, sleep, and get up, ect.

3. Have actors visually carry/equip items and armor (if so, would this be done via actor.AddAttachment or by animated frames

4. Have items that have: bonuses, penalties

5. Have actors: join team/leave team

I would love to make a rpg like baldurs gate tho a bit smaller in game size. estimating at least 1/2 decade of work and that is with help. :P

BTW what is the max size of background images that WME can handle? 3840x3840+ would be nice

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