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Messages - Jeroen

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46
Technical forum / Re:Video
« on: March 08, 2003, 12:06:53 PM »
Hi Jan,

I love the SUB support for video files :)
The program you mentioned in the documentation (the one to create SUB files) has a very weird interaction :) I think I'll look for another app :)

47
Feature requests, suggestions / Re:Some feature suggestions
« on: March 03, 2003, 11:55:41 AM »
Euh, I completely agree with Jan on the hardware acceleration matter. We decided to drop software rendering for Project Joe a long time ago.

Several reasons for this choice:

1. What Jan described: I think hardware support is standard nowadays, even a computer I own with a Matrox G400 runs Joe. If you want "old school adventures" which need to run on old computers; perhaps less hardware demanding engines like Sludge, AGAST or AGS are good options.

2. Development time. Very early in development we found out, in order to let everything look good, that we had to constantly keep track of what changes in software mode and not.... For example, a scene with free entities suddenly have ugly borders etc. I don't want someone to say "the game has serious graphics flaws" while he has acceleration turned off.


48
Game announcements / Re:New graphical adventure
« on: February 11, 2003, 01:38:55 PM »
VERY nice graphics! Congrats!

49
Technical forum / Re:Problem
« on: January 28, 2003, 09:06:50 PM »
Hey Therealmoondevil,

Hebbie eingelijk screenshotjes van je game?

50
Technical forum / Re:Problem
« on: January 27, 2003, 01:50:30 PM »
Hehehe now THAT would be a big tutorial.
"Engine....10 mb.....Tutorial 41 GB."..... hehehe.

51
General Discussion / Did I tell...
« on: January 21, 2003, 11:56:38 PM »
Did I tell WME rules?


Ow yeah, I did.

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