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Game design / Re: Fixed camera angle
« on: February 17, 2019, 10:24:42 AM »
Welcome, teeobi 
As far as I heard, the remake of Resident Evil 2 doesn't have a fixed camera angle mode - they thought about including it, but later on discarded such feature because it conflicted technically. I guess some fans of the game would have loved it (adding another source of uncertainty). Whereas, other players probably won't miss it, as they prefer to have control over the camera (and not losing sight of the monsters they're fighting, as it could happen if they entered an area with a predetermined camera angle).

As far as I heard, the remake of Resident Evil 2 doesn't have a fixed camera angle mode - they thought about including it, but later on discarded such feature because it conflicted technically. I guess some fans of the game would have loved it (adding another source of uncertainty). Whereas, other players probably won't miss it, as they prefer to have control over the camera (and not losing sight of the monsters they're fighting, as it could happen if they entered an area with a predetermined camera angle).