Hi guys,
I'm still having this problem and it's screwing up the dev time.
Any help on it would be fantastic.
Pretty much when I import a 3D geo file into the scene editor it shows up but the position is wrong compared to my exported background png.
I haven't touched the camera so it should be the same. The thing is that it only happens with panning backgrounds (backgrounds that are bigger then the games res).
With normal backgrounds (ones that are the same as the games res) are imported they work fine.
Is there a way to fix this?
Cheers
Myles Blasonato.