Wintermute Engine > Scripts, plugins, utilities, goodies

WME Project Manager

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falcomus:
Hello folks,

I just started to develop a WME project manager IDE, here is the first screenshot of the Animation page.

It will take up to two months before the first results can be shown here.

https://www.dropbox.com/s/6o1izq15k5d5tci/WME%20Projectmanager.png




lacosaweb:
Is this new project manager portable to other platforms?

It will be good a Linux Manager for WME.

It looks fine. Great job!

falcomus:
No Lacosaweb,

it will be only a application to manage the project and neccessary data for the WME engine in another way.

For example I want to integrate a scene manager (page "world"), where you can plan your adventure world (which scene leads to which scene)

https://www.dropbox.com/s/sq522shhqzkhtbd/World.jpg

Just like that







keybone:
very nice  ::rock

falcomus:
Here what I've done so far:

- Creation of new project is now possible
- Read in project data and scenes data
- Show diagramm of scenes, where scenes can be linked and commented (just as a hint for game development)
  When clicking on scene (right side) data of scene is displayed and can be edited

I write this program in "Lazarus" now (Free Pascal compiler), so everyone can use it free   (if it will be ready in lifetime)

Hard stuff to read in all the data structures and display them - objects with list of objects, that all have list of objects, which also have (beside their own properties) also list of objects ... 

Only for grownups with nerves of steel  :o


https://www.dropbox.com/s/56s47io3dheuaji/New_Project.png

https://www.dropbox.com/s/bpposuo4kalaim4/Page_Project.png

https://www.dropbox.com/s/iley04p110gmem2/Page_Scene_Overview.png

https://www.dropbox.com/s/z5svnpk0v5tqoat/Scene_Properties.png

https://www.dropbox.com/s/vcnx6826e0urf4r/Page_Scene_Edit.png

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