I'm wondering if anybody has some ideas to help me out. I'm working on a game for veterinary students. The student plays the role of a veterinarian in the virtual hospital. After taking x-rays or ultrasound images, I want the player to be able to view the images. Ideally, these would be dicom images but they could also be some other format (jpegs, tiffs etc). The player should be able to move easily to another image, zoom the image, and alter the contrast and grey scale. And, they shouldn't be able to see the images until they take them!
I thought of using a scene or window to hold the images. It would be easy to code things so they couldn't display the images right away. But, I'm not sure how to let them zoom or alter the grey scale with either of these solutions. Has anyone done something similar?
I have tried going to an external application like ezdicom or DicomImageViewer but I'm not sure how to restrict what images they can see. I'm going to try putting the viewer inside the data directory with the images and the see what happens when I package it. Any other thoughts?
Thanks.