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Building from source (Windows)
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Topic: Building from source (Windows) (Read 11487 times)
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TheBaal
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Building from source (Windows)
«
on:
January 26, 2021, 05:23:11 PM »
Hi
I was looking into attempting to build WME Lite from source (on Windows). After some looking around here I found that the (only?) available source repositories seem to be at
https://bitbucket.org/hcdaniel/
but I got to admit that I am a little (ok, alot) confused by the sheer amount of stuff there. Where do I even start? Any clues appreciated
Thanks
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HCDaniel
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Re: Building from source (Windows)
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Reply #1 on:
February 01, 2021, 08:48:55 AM »
Hi,
unfortunately I do not have the capacity to guide you through the repositories. All I can give you is an initial pointer to the repository
https://bitbucket.org/hcdaniel/repo_manifest_wmelite/src/master/
and maybe for your case, since you refer to Windows, this file:
https://bitbucket.org/hcdaniel/repo_manifest_wmelite/src/wmelite_development/win32_mingw.xml
If you are familiar with Googles "git-repo" tool, you can populate a workspace using some of the manifests. If you are not aware of this tool, it is described in more detail here:
https://gerrit.googlesource.com/git-repo/
Regards,
Daniel
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TheBaal
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Re: Building from source (Windows)
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Reply #2 on:
February 01, 2021, 02:28:58 PM »
Thank you very much Daniel. That should help to get me started. Much appreciated!
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Building from source (Windows)