Hallo.
I've got a problem
I have got several sprites for one character, which should be changed in some different sequences.
For example i play first sprite, then second, then again first and after that - third
So after first sprite i can play second or third.
I use entity.PlayAnim method to choose next animation
There is a very annoying delay before staring new sprite
Is there any possibilite for preloading sprite into the game before first playing it?
Thank you