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Author Topic: Project Joe demo  (Read 20246 times)

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Mnemonic

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Project Joe demo
« on: October 18, 2004, 07:39:20 AM »

Today, AdventureGamers released a demo of Project Joe, an ambitious WME adventure game from Synthetix Interactive.

Even though the development is currently on hold, hopefully it's not going to be forever.

Note that the demo is almost 150 MB large (sorry, dial-up users...), and you will need a decent 3D accelerated videocard and at least 256 MB of RAM.

If you are interested, download here: http://www.adventuregamers.com/article/id,433



« Last Edit: October 18, 2004, 07:44:26 AM by Mnemonic »
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deadworm222

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Re: Project Joe demo
« Reply #1 on: October 18, 2004, 08:19:18 AM »

WOWOWOWOWOWOWOWOW!!!!  O0 O0 O0 O0 ::rock ::rock ::rock ::rock ::rock ::beer ::beer ::beer ::beer ::thumbup ::thumbup ::thumbup ::thumbup
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deadworm222

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Re: Project Joe demo
« Reply #2 on: October 18, 2004, 08:23:44 AM »

My prayers were answered!
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gfx johnny

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Re: Project Joe demo
« Reply #3 on: October 18, 2004, 10:48:00 AM »

Screenshots look wonderful, i have to download it asap   :o
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Jerrot

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Re: Project Joe demo
« Reply #4 on: October 18, 2004, 11:13:17 AM »

Screenshots look wonderful, i have to download it asap   :o

Finished it. Awesome, just crrrazzzzzzzy awesome! I'm close to tears it's "on hold" again.  >:(
Unbelievable - I totally forgot WME is in the background, technically I love the animated game menu, but the whole demo just rockzzz!

Darn! There must be a way to finish it...
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gfx johnny

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Re: Project Joe demo
« Reply #5 on: October 18, 2004, 01:43:07 PM »

Its great, wonderful... but too slow?! My computer is old (athlon 600, 256mb ram, geforce2 mx400, 64mb), but hey, i can even play games like gothic or morrowind  ;D Project Joe's performance is a nightmare... the system requirements are high, too... its sort of weird...  :-\
« Last Edit: October 18, 2004, 01:46:21 PM by gfx johnny »
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deadworm222

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Re: Project Joe demo
« Reply #6 on: October 18, 2004, 01:48:01 PM »

No problems for me. Have you turned 3D acceleration on?
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gfx johnny

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Re: Project Joe demo
« Reply #7 on: October 18, 2004, 03:04:58 PM »

Yes, i did. Cant explain why its running so bad...  :o
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odnorf

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Re: Project Joe demo
« Reply #8 on: October 18, 2004, 06:04:45 PM »

.... just give me two decades to download it and I'll comment on it...  ;)
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deadworm222

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Re: Project Joe demo
« Reply #9 on: October 18, 2004, 06:57:15 PM »

My comments, cut & pasted from Adventure Gamers:

Quote
Otherwise impressive, but other indie games have already had better writing I'm afraid.

That [the radio show] was a real highlight. I found the voice acting very good, BUT either the actors should have overracted a little bit more or the dialogue should have been edited. It just wasn't that funny, just tedious. The music was good but it would have been nice had it had fadeout&fadein.

Also, the reward we got from solving the first puzzle wasn't that great - animation of the car dealer jumping. Compared to the other animations in the game this wasn't so great. (If you believe in the "player should be rewarded" theory of puzzle design.)

The main menu was creatively done. I really think that alpha blending is the future for sprite graphics, really impressive stuff.

Another little glitch: it would have been nice if double clicking an exit would have immediately taken you to the next room.
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Nihil

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Re: Project Joe demo
« Reply #10 on: October 18, 2004, 08:42:38 PM »

Damn it! After 131 MB the my PC crashed (once again...) and now the file is corrupted!

So, I will try again tommorow I think ...

MMR

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Re: Project Joe demo
« Reply #11 on: October 19, 2004, 12:26:15 AM »

Downloading... Downloading...

It looks great!!!

I can't wait to test it tomorrow ;D
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MMR

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Re: Project Joe demo
« Reply #12 on: October 19, 2004, 10:40:58 AM »

Just SUPER Amazing!!!  ::rock

The Main Menu looks impressive!! (I don't know how to do a Menu like that one  :o )

The best Graphics I've ever seen in a non-professional adventure. Smooth animations, Talking dialogs...

I also like the background animations like the ventilator in the Crow Bar or the flags in the place where the cars are.

I'll give it a 10 over 10  ;D
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Daniel

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Re: Project Joe demo
« Reply #13 on: October 19, 2004, 09:49:26 PM »

This is indeed a great demo!  :o

I liked almost everything about it. The art and style are great, the dialog is crazy and funny just like the old classics and the main menu... what can I say... the main menu is an absolute awesome piece of work. Simple as that!

I wish all the best to Jeroen, Mnemonic and all the Project Joe team and hope to read soon enough the news item stating that the "on hold" tag has been removed and that you're all back in business.

Hang on over there, you're not alone.
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rcorp

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Re: Project Joe demo
« Reply #14 on: October 20, 2004, 06:56:10 AM »

Hmmm, I´ve got problems with the performance as well. For example the burning car animation was more like a slideshow. I think my coputer is not so bad (Celeron 1,7 Ghz,256 RAM,GForce4MX).The grafics is perfect, epecially the backgrounds are awesome but I really don¨t understant why is it so slooooow.
btw I´ve found out that I´m losing the  sense of humor.I haven´t laughed or even smiled even once...too bad... :(
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