Wintermute Engine Forum

Wintermute Engine => Feature requests, suggestions => Topic started by: redfox on March 12, 2008, 01:59:36 PM

Title: 3d actor animation - rewind or not
Post by: redfox on March 12, 2008, 01:59:36 PM
It would be helpful if we could specify (in the act3d and/or by direct code instruction)  if a 3d actors animation should, (when not set to loop) stay on it's last frame, until told to play another animation, or 'rewind' to it's first frame where it waits.

3d Actors used to wait on the end frame, if an animation was not looped, but now return to the first frame. I'm not sure when that changed. Both options have uses.
Title: Re: 3d actor animation - rewind or not
Post by: Jyujinkai on March 12, 2008, 06:28:31 PM
I think this would be cool as well.