O.K. I'll play around some more. I've got it to work so far in Blender by increasing the scale and changing the far plane on the camera(not sure if that effects it). What is the light specified in the actor3d file? Can the intensity be adjusted? What do the coordinates relate to?
edit: I got it working at Blender scale. I figured the near at 0 would be adequate before, but it's not. It has to be set at about 1, the far at about 30. I was trying all kinds of combinations and should have hit that, but I didn't. Mainly because I had no idea what I was shooting for. The thing that made it easier was actually bringing the actor in the scene and adjusting settings. Before, I was restarting the game every time because I couldn't see the actor when I was importing it at first. Combination of errors.