Wintermute Engine Forum
Wintermute Engine => Technical forum => Topic started by: qvist on June 09, 2012, 07:41:57 PM
-
Hi all
I have a problem with the scene scrolling in WME when I'm using Direct3D9. When I go around with the actor the background go back and forth. has anyone any tips to fix it?
The reason why I use Direct3D9 is for using Kinjals Gamma-correction feature.
-
Does this happen with official WME or the unofficial build?
As for the usage of Kinjal's versions I strongly suggest otherwise.
1) The quality of his changes are highly questionable like removing needed code and pass this as a feature or making changes than are known to cause problems. And of course we offer zero support for them in those forums.
2) He hasn't released the sources for *some* of his releases. That makes those certain binaries illegal to redistribute and it's also highly unpolite. If you do go with this option make sure you have the required LGPL sources because you'll have to make them available when you redistribute the binary (e.g. releasing a demo).
-
This happen on the official WME to when i tested :/
re: 1) I understand that.
re: 2) He has released his source code for his version 1.8...
Binaries: http://kinjal.apeironstudios.com/WME-KE_V18_DevKit_07mar2010.7z (http://kinjal.apeironstudios.com/WME-KE_V18_DevKit_07mar2010.7z)
Source: http://kinjal.apeironstudios.com/WME-KE_V18_Src_07mar2010.7z (http://kinjal.apeironstudios.com/WME-KE_V18_Src_07mar2010.7z)
-
So this doesn't happen with regular wme.exe but it only happens with the D3D executable? I've seen similar issues before. It's usually bad drivers, outdated GPU or too many animations/frames. Have you tried it on a different computer?
-
After testing some more at different computers. It is much smother with the original WME than kinjals.
odnorf, It was like you said and I'm thankful of your time.