Thanks for the warm welcome!
I am, at present, dreadfully unskilled at WME but that'll get fixed shortly.
My experience with game design is thus far limited to the Interactive Fiction language Inform, with which I've produced just a couple small scenarios.
Writing is my strongest skill--I work as a technical editor for a government client. Yes, this means you're welcome to spot typos in my posts and I will, with compulsive mortification
, rush to edit them any time, day or night.
It also means I'd be delighted to proof dialogue and narrative for anyone who needs a going over.
I have experience writing short stories, poetry and technical documentation; developing characters, plot and settings; conducting link-diagram analysis and developing relationship matrices.
My goal is to develop a commercial game for which I have plot/setting/characters prepared, but as I learn, I'm very happy to contribute to other free or commercial projects as I'm able.
Stucki, others--please PM me for my e-mail address and I would be honored to lend what assistance I can.
The next few weeks for me will consist of following the tutorial through a simple scene, continuing to read the forum posts, and studying the scripting help file.
Cheers,
RE