Please login or register.

Login with username, password and session length
Advanced search  


For WME related articles and tutorials visit WME Resource Center.

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - FinnishBoy

Pages: [1]
Technical forum / Responses
« on: June 07, 2004, 08:29:11 PM »
What script I need when I have to add new response, for example like this:

1. In conversation between actor and entity, entity tells he wants some ice cream.
2. Actor get some ice cream and go back to entity (ice cream is now in inventory).
3. Now game has added response "Here is your ice cream". Response is there only if "ice cream" is in inventory.

Is conditional statement "if" right way, or what?

General Discussion / Positions
« on: May 27, 2004, 09:28:21 PM »
Hi, it's FinnishBoy again

Game announcements / Rare adventure game
« on: May 25, 2004, 08:21:04 PM »
You guys have showed here many fantastic adventure games which are currently in stage of development

Technical forum / Start menu
« on: May 19, 2004, 03:59:44 PM »
I'm doing a little adventure game. Can I make menu which is visible when game starts? It should have buttons like "Start game", "Save Game" or "Exit". Just as Wintermute Demo's menu, but without boring "windows style". And can I put some animation before that? I suppose making menu is possible but can I put it directly before game starts.

Pages: [1]

Page created in 0.017 seconds with 18 queries.