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Hi all,
I'm really struggling here - I'm using the latest sources and dependencies as provided, but Wmelite definitely won't change the sound channel volumes at all. And the All the sprites that I put over the scenes for things that have changed in the scene are all expanded and out of alignment. This graphic issues is only present on Mac and iOS however - Wmelite on Windows seems fine.
Somebody else must have come across these issues. I can't be the only one. I can work around the volume issue, but the graphical issue is a pretty major thing. Is it the SDL thing? Or is it Xcode? Or is it something I need to do different with my sprites? There are several iOS games out now - someone must have an idea how to resolve this.
I would appreciate a little advice. Pleeeeaaaaassssseeeeeeeee........
I'm really struggling here - I'm using the latest sources and dependencies as provided, but Wmelite definitely won't change the sound channel volumes at all. And the All the sprites that I put over the scenes for things that have changed in the scene are all expanded and out of alignment. This graphic issues is only present on Mac and iOS however - Wmelite on Windows seems fine.
Somebody else must have come across these issues. I can't be the only one. I can work around the volume issue, but the graphical issue is a pretty major thing. Is it the SDL thing? Or is it Xcode? Or is it something I need to do different with my sprites? There are several iOS games out now - someone must have an idea how to resolve this.
I would appreciate a little advice. Pleeeeaaaaassssseeeeeeeee........
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