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Messages - FinnishBoy

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1
I prefer third person too. But the best first person adventure I have played is Normality. It's really good, but it's annoyance that you can't find it anywhere (I have it

2
Game design / Re: unique adventures, new ways
« on: June 10, 2004, 11:14:20 PM »
You guys have good ideas

3
Game design / Re: question of style
« on: June 08, 2004, 12:16:42 PM »
If I would be you, I would use number 1. I like 3d

4
Technical forum / Re: Responses
« on: June 07, 2004, 08:40:05 PM »
Thanks, Mnemonic

5
Technical forum / Responses
« on: June 07, 2004, 08:29:11 PM »
What script I need when I have to add new response, for example like this:

1. In conversation between actor and entity, entity tells he wants some ice cream.
2. Actor get some ice cream and go back to entity (ice cream is now in inventory).
3. Now game has added response "Here is your ice cream". Response is there only if "ice cream" is in inventory.

Is conditional statement "if" right way, or what?

6
Software and games / Re: Blender (modeling, animation, rendering)
« on: June 07, 2004, 07:51:17 PM »
EDIT: Ugh, your avatar icon is... uhm... LARGE! :)

Oh, sorry. Now it's okay

7
Game design / Re: Intro Videos
« on: June 05, 2004, 09:39:09 PM »
Yes, animated water isn't so easy to make

8
Game design / Re: Engine Test
« on: June 05, 2004, 12:48:19 PM »
I have tried many engines too, and this is my opinion:
(Okay, I'm in Wintermute forums, so I don't praise anything

9
Software and games / Re: Blender (modeling, animation, rendering)
« on: June 02, 2004, 09:29:07 AM »
Now I wonder, why I didn't like Blender's user interface. It doesn't look so impossible after all

10
Software and games / Re: Blender (modeling, animation, rendering)
« on: June 02, 2004, 09:08:14 AM »
I go immediately download Blender again. Maybe I was too harsh.

EDIT: Okay, now I try to do this little introduction tutorial to understand these controls...

11
Software and games / Re: Blender (modeling, animation, rendering)
« on: June 02, 2004, 09:01:05 AM »
Sorry Tol if I got you angry

12
Software and games / Re: Blender (modeling, animation, rendering)
« on: June 01, 2004, 03:45:57 PM »
I think you can get some old version of Truespace for free, its nice, though not as powerful as Blender (this particular version), but easier to handle.

In my opinion, that old version of TrueSpace is awful (okay, it's six years old

13
Software and games / Re: Sam & Max 2 canceled
« on: May 30, 2004, 10:03:52 PM »
 >:(

14
General Discussion / Re: Positions
« on: May 30, 2004, 09:59:42 PM »
"ALL PEOPLE TO ADORE OUR GODS!"

15
Game design / Re: question of style
« on: May 30, 2004, 09:47:50 PM »
Well, I prefer 3d, but old good 2d-graphics are of course more classical. I'm currently using funny-styled 3d in my project and I think my next project will be also in 3d, but with more realistic style. Beauty is in the watcher's eyes, I say

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