Please login or register.

Login with username, password and session length
Advanced search  

News:

Latest WME version: WME 1.9.1 (January 1st, 2010) - download

Author Topic: 3D actor animations in Scene Edit  (Read 5438 times)

0 Members and 1 Guest are viewing this topic.

adonf

  • Regular poster
  • ***
  • Karma: 0
  • Offline Offline
  • Posts: 124
    • View Profile
3D actor animations in Scene Edit
« on: December 06, 2006, 12:51:06 PM »

Hi Mnemonic,

I think it would be an interesting feature to select the animation that is run on a 3D actor in Scene Edit. At the moment, only the animation called "idle" is played, and it can't be overriden in the actor's script with IdleAnimName. When we want to place an actor precisely for interaction with the world (eg. opening a drawer or picking up an object) our only options are to re-export the animation with the name "idle" or to edit the .X file by hand and change the names.

Could it be possible to play the first animation listed in the .X models, in case where "idle" cannot be found instead of nothing ?

Cheers,
  Olivier
Logged
I am the Milkman. My milk is good.

metamorphium

  • Global Moderator
  • Addicted to WME forum
  • *
  • Karma: 12
  • Offline Offline
  • Gender: Male
  • Posts: 1511
  • Vampires!
    • View Profile
    • CBE  software s.r.o.
Re: 3D actor animations in Scene Edit
« Reply #1 on: December 06, 2006, 01:20:17 PM »

this is actually good idea. I second this wish. :)
Logged
J.U.L.I.A. Enhanced Edition, Vampires!, J.U.L.I.A., J.U.L.I.A. Untold, Ghost in the Sheet
 

Page created in 0.035 seconds with 21 queries.