How can I offset the inventory item with the game's cursor when I have them combined?
For example, if I select and inventory item for use in the game world, that item and the game cursor are fused together like some weird mutant cursor.
The only way I can see around this is to make the item's image have a lot of blank space around it (in the alpha channel), so that when they're combined this space pushes the item image out more, but this messes up my nicely laid out inventory window.
What else can I do?