Wintermute Engine Forum
Wintermute Engine => Bug reports => Can't reproduce => Topic started by: metamorphium on October 14, 2009, 07:54:31 PM
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upon calling Game.Reset() this value set in project manager gets nulled. Either it would be good to remember the state or simply cancel this new logic altogether and use the old trusted full scene path. Or am I the only one using for New Game option the aforementioned command? :)
Thanks!
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Really? I haven't tried that, but looking at the code, the reset function doesn't touch this property at all. Weird.
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Nope, I can't confirm that. Game.StartupScene does survive Game.Reset().