Wintermute Engine Forum
Game development => Game announcements => Topic started by: rcorp on July 18, 2004, 05:45:16 PM
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OK, here is a demo of my game. It
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Heh, very unique style, thanks for sharing. :)
I guess it's hard to criticize anything due to the style, I love such experimental or weird stuff (no offend! ;) !), but it's hard to say "do this or this". But it seems I'm too stupid for it anyway - how the **** can I open that large door after all ? :-[
Go on, go on! Nice "hole" idea! :)
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ROFL, I enjoyed it a lot after I got your hint (thx!), now I just finished it :)
There are only two little thingies: (warning, possible spoilers follow!)
a) if you got the apple, you can still walk through the same dialogue with the tree
b) the items in the inventory (e.g. the sun) are hard to catch with the mouse (since the white background is not recognized as part of the item).
Really strange but cool ideas. it already took me some time to understand the start screen. :)
(somehow I've got a feeling, odnorf will love it... did you check his "dreams" demo ?)
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Damn!Sorry with the sun, I wanted to correct it before but forgot.
Yeah, I tried dreams but got stuck after a while...but I must admit that I like it.
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Weird, Odd, Bizare... I like it ;)
Sometimes the same sound looping a long time makes me feel "nervous" ;D
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VERY cool!
The strange graphics combined with the weird riddles give the demo a very unique style!
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WOW!!! I... I... I... I think it's fantastic!!! It's so weird that I envy you for having such an idea.
Your project is imo an evidence that the new "adventure gold age" would come out of amateurs and not of the so called proffesionals. Thank your for creating and sharing such a demo with us.
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Thanks everyone, I