I 've made a dialog box to show the speak text in "So blonde" style (Box with the actor's image, actor's name and text of the message)
This box is displayed in the screen for a specific time depending on the length of the text that show.
there are some times that the text is very long or the player read this quickly, for this I detect the SPACE key or the Left Click to hide the box.
My problem is the following:
It's interesting for me that the game don`t be interactive when the box is displayed, becouse the player will can make other actions (walk, examine, or change the scene, for example). Due to this I use Game.Interactive = false before start the dialogue.
But if I use Game.Interactive = false, the box don't receive the key and mouse events, then I can't hide the box when the player made a click or press the SPACE key.
Any idea?