Wintermute Engine Forum
Wintermute Engine => WME Lite => Topic started by: blumial on July 26, 2014, 05:33:18 PM
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Hi;
I have a problem with debug with Eclipse.
I haven't error, but the simulator stops at writing Android. Sdla activity Manifest:
<?xml version="1.0" encoding="utf-8"?>
<!-- Replace org.libsdl.app with the identifier of your game below, e.g.
com.gamemaker.game
-->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="SDLActivity.java"
android:versionCode="1"
android:versionName="1.0"
android:installLocation="auto">
<!-- Create a Java class extending SDLActivity and place it in a
directory under src matching the package, e.g.
src/com/gamemaker/game/MyGame.java
then replace "SDLActivity" with the name of your class (e.g. "MyGame")
in the XML below.
An example Java class can be found in README.android
-->
<application android:label="@string/app_name"
android:icon="@drawable/ic_launcher"
android:allowBackup="true"
android:debuggable="true"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:hardwareAccelerated="true">
<activity android:name="YourGameName"
android:screenOrientation="landscape"
android:configChanges="keyboardHidden|orientation"
android:label="@string/app_name">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
<!-- Android 2.3.3 -->
<uses-sdk android:minSdkVersion="10" android:targetSdkVersion="12" />
<!-- OpenGL ES 2.0 -->
<uses-feature android:glEsVersion="0x00020000" />
<!-- Allow writing to external storage -->
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
</manifest>
Is there something wrong?
Many thanks
Michel
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Hi, Now the simulator running but I have this error:
[2014-07-26 21:10:25 - SDLActivity] ActivityManager: Starting: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] cmp=org.libsdl.app/.SDLActivity }
[2014-07-26 21:10:26 - SDLActivity] Attempting to connect debugger to 'org.libsdl.app' on port 8647
Many thanks
Michel
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Hi,
your manifest doesn't look good. I added an example to the guide here:
http://res.dead-code.org/doku.php/wmelite:building (http://res.dead-code.org/doku.php/wmelite:building)
Make sure that the "package" line reflects the path to your main Java file and the "<activity android:name" line is the name of your Java file (without extension).
Regards,
Daniel