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Technical forum / Re: Making Prototype
« on: August 03, 2010, 10:25:27 AM »
Thanks, works fine
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// load the hook entity
global Hook = Scene.LoadEntity("entities\hook\hook.entity");
Hook.SkipTo(525, 388);
on "Horse"
{
Game.Interactive = false;
actor.Talk("Take it!");
Game.Interactive = true;
}