Hi, I got another problem.I just start working on new adventure game and i have this problem.Whole game contains only 1scene [if MENU doesn't count] and an actor.And actor is, i think where the problem is. Actor can walk in 8 ways, like default. Walkcycle to every way has 21images .png in the size of 68,00KB[size of every].Every image is 500x600.So, i start the game, click on a new game and i have 8 scripts running, everything is fine, but when i click somewhere for actor to walk, the whole game became soooooo laggy.I start the game from packeges and from WME window too.Result is same.This FPS laggs occurs,i think, randomly when animation of actor starts.Sometimes it is not laggy and actor is walking normal, sometimes it is more laggy, sometimes less.But it occurs with cirka 70percent chance I think.so i Click somewhere and actor start to animate, whole game is verry laggy for cirka 5-15sec., then the animation is normal again.
Second question is about loading.What is loading at the start of the game and what is loading at the start of the scene ? My game is on the very start and has 25MB and is loading in my opinion too long.... is there any loadbar or load bar script so the gamer dont need to wait for load with black screen ?
PS: I dont have very good computer, but if loading depends on the size of game, when i will finish it, it ll be loading for ages...
PPS: Sorry for my english
THX every1 who will reply