Wintermute Engine Forum
Wintermute Engine => Technical forum => Topic started by: Spellbreaker on August 10, 2008, 02:27:36 AM
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Hey Folks.
Me and my 3D Modeler came up with a difficult problem. We wanted to create nice animations for the Actor when he turns around.
How can we do that? Since we don't know how big the turns are ( could be from 1 to 180 Degrees ), we could use a batch to create 180 Different animations for each directions, but thats Stupid :)
How would you approach that? How is it solved in other Games?
greetings,
Spellbreaker