Wintermute Engine Forum

Wintermute Engine => Technical forum => Topic started by: Kumilanka on October 06, 2010, 12:31:42 PM

Title: 3d actor casting shadow on another 3d actor...
Post by: Kumilanka on October 06, 2010, 12:31:42 PM
So in the scene I have two actors next to one another, side by side. Both actors cast a stencil shadow from the same source, let's say from left to right. The actor on the left casts a shadow on the actor on the right.

Is there a way to stop an actor from receiving shadows?

There are situations where the actor's shadow can be lighter than the texture of the actor receiving the shadow and it looks tardy.
Title: Re: 3d actor casting shadow on another 3d actor...
Post by: Mnemonic on October 07, 2010, 04:33:28 PM
I don't think you can achieve that in wme.
Title: Re: 3d actor casting shadow on another 3d actor...
Post by: Kumilanka on October 08, 2010, 01:08:17 PM
Ok thanks, I will have to work around that with clever actor placement. :)