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Author Topic: Panda messed up my animation  (Read 3622 times)

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XpanD

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Panda messed up my animation
« on: October 10, 2010, 09:03:10 AM »

I have a model, that is controlled by biped boxes for the animation. When I convert animations in .X file with panda, the animation above the waist is converted and works perfectly, but the animation created beneath the waist (for example the legs, knees, etc.) isn't working at all. So, when I create a walking animation, my character isn't moving his legs in the game - he's just sliding on the ground.
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Django

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Re: Panda messed up my animation
« Reply #1 on: October 10, 2010, 06:27:57 PM »

Have you tried using the "Reset XForm" utility on your mesh before exporting it?
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XpanD

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Re: Panda messed up my animation
« Reply #2 on: October 11, 2010, 06:16:05 PM »

Yes, but nothing happens .. still have the same problem  :-\
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Django

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Re: Panda messed up my animation
« Reply #3 on: October 11, 2010, 07:44:24 PM »

Okay, try to be a bit more descriptive about the workflow you used in Max. When did you use the "Reset XForm"? What does your modifier stack look like in the end? The order in which you apply modifiers can be important.
Have you watched the video tutorials on character creation provided in the knowledge base? If you follow the approach outlined there, it should work fine.
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XpanD

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Re: Panda messed up my animation
« Reply #4 on: October 11, 2010, 09:25:36 PM »

I'll try to remake the model and see if it works. Maybe it'll take a day or two but I hope it'll work. I'll let you know when it's done.  ::thumbup
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