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IRC channel - server: waelisch.de  channel: #wme (read more)

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  Subject Started by Replies Views Last post
0 Members and 6 Guests are viewing this board.
About WME for Linux again Dionysius 9 8997 Last post October 25, 2006, 11:57:38 PM
by ErV
Versioning essegoe 12 8907 Last post September 22, 2004, 08:27:11 PM
by Hobie-wan
flac Reaktor:[Dave] 2 8884 Last post September 29, 2010, 10:53:26 AM
by Jerrot
loading screen odnorf 10 8748 Last post May 15, 2003, 10:39:57 AM
by Brassfire
DirectX ... OpenGL/SDL? ClémentXVII 5 8629 Last post February 23, 2003, 01:20:42 PM
by Mnemonic
Game Accessibility Features Sandra 7 8477 Last post November 29, 2009, 10:54:17 PM
by Sandra
Multiple PC's (Player Chars) Scarpia 5 8342 Last post March 01, 2003, 03:52:50 PM
by Scarpia
http send/get lacosaweb 1 8209 Last post January 21, 2010, 02:19:24 PM
by Spellbreaker
scene ambient color passed to shader as semantics SoundGuy 0 8206 Last post October 06, 2010, 08:01:55 AM
by SoundGuy
Theora - set video position metamorphium 3 8187 Last post December 13, 2009, 05:46:39 PM
by Kinjal
Scale button in SceneEditor Andrej (Blue Arc) 0 8124 Last post August 22, 2010, 05:08:03 PM
by Andrej (Blue Arc)
Flash Support nigec 8 8098 Last post April 24, 2008, 08:07:10 AM
by metamorphium
Simple EasyScripting Please! GonerX 5 7958 Last post August 30, 2003, 05:42:33 PM
by creatorbri
Windows 8 gestures? Kaz 0 7861 Last post June 21, 2012, 11:14:45 AM
by Kaz
Use geometry to represent cameras and lights instead in 3DS scene instead? pem 8 7772 Last post July 14, 2007, 03:44:01 PM
by Nihil
About the gui`s therealmoondevil 1 7712 Last post January 22, 2003, 04:04:53 PM
by Mnemonic
ogg speex & matroska container odnorf 8 7682 Last post May 23, 2003, 01:25:05 PM
by Brassfire
Async saving metamorphium 4 7678 Last post January 05, 2010, 11:49:08 AM
by Mnemonic
Omni Light Placement and Fusion between loopeable 3D animations DREAMWEB 8 7609 Last post December 09, 2007, 04:30:18 PM
by DREAMWEB
Wintermute suggestions. Creative Man 0 7586 Last post July 15, 2011, 06:55:10 PM
by Creative Man
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