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Messages - Rahakasvi

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Greetings everybody!

Now for this Dage, I have also made a portal-style website called DagePort, which is dedicated for independent 3D adventure games and making of them. We have hand coded content management system, called DageCMS, and integrated wiki, which enabled us to provide services so cool you will melt when you see them. You can upload games, scripts, models, animations, tutorials and everything related to the genre of independent adventure gaming.

If you are good at modeling, we encourage you to participate into DagePort and making it grow so people coming there with skills of programming and no art can create games also!

Please for a few minutes take a look at our site and tell how you like it. I am very eager to hear to feedback.

http://www.dageport.com/

Pauli Suuraho

2
General Discussion / Re: Dage - New 3D Adventure Game Engine
« on: December 22, 2009, 01:50:05 PM »
Hello there.

There has been little activity from me simply because the public interest has been very low on Dage.

Few days back I was contacted by mr. Reece, who said he wants to help to bring the Dage back to life and he made this new Youtube channel DageEngine with new video showcasing major Dage features. Check it out!

http://www.youtube.com/watch?v=B9Dg0f0peQA

He has also promised to create video tutorials and everything so please comment/rate/subscribe etc to make the Dage develop further!

Merry Christmas to you all!

Pauli, Dage Dev.

3
Help wanted and offered / Concept artists wanted (nonpaid)
« on: September 24, 2009, 04:01:22 PM »
Project name:
Working title Dage Engine demonstration project - name to be changed.

Brief description:
I'm developer of Dage Engine, which is a developer toolset for creating full 3D adventure games. The engine is in stage where it needs small but full quality game to show it's potentials. I'm seeking concept artists to create beautiful, high quality concepts of environments and characters for an adventure game.

Project will be finished in 6 months from starting, but the concept artist part for game should not take no longer than on 1.5 months.

Target aim:
Freeware.

Compensation:
I'm not paying any compensation for this, because I'm also offering Dage Engine for free to anyone to use. Naturally you will get a full credit.

If the team works well together, there is a possibility to make another commercial game together.

Technology:
Using Dage Engine.

Talent needed:

One or two concept artists to create beautiful scenery, interesting characters etc for an adventure game.

General requirements:

 - Good English reading and writing
 - Able to work in a team over internet
 - Have enough free time to participate with the team
 - Have good or exceptional skills in creating 2D art using software free of choice
 - Ability to read written descriptions of scenery and characters and create various detailed sketches and concepts based on those designs
 
 - Being Adventure Game Fanatic is a huge plus ;)
 - Ability to understand 3D modeling is a plus
 
Now if you are interest to join my team, please have the following sent as attachments to my email:

 - Link to your portfolio, that shows vast range of your skills in creating digital and traditional 2D art
 - Little description of yourself (where you come from, what you like to paint, are you only interested in particular topic, such as character building etc etc, be creative ;))

Positions are filled as soon as promising artists are found. Please send the CV before 02.10.2009.

Team structure:
I'm the project leader, and also since I'm the developer of Dage Engine, I'm responsible for tool programming and scripting.

In addition to me, there are two highly educated creative writers, one game designer and two orchestral composers currently in the team.

Website:
More info about the Dage engine:

Contacts:
 
email: pauli.suuraho (å) helsinki.fi

Previous Work by Team:
None.

Feedback:
ANY

If you have questions, I'm happy to answer most of them. Reply here or send me an email.

Pauli Suuraho
pauli.suuraho (ä) helsinki.fi

4
Help wanted and offered / Game designers wanted
« on: September 07, 2009, 09:12:55 PM »
Hello.

My name is Pauli Suuraho. I'm developing new tool for creating 3D adventure games, called Dage.
The tool is in the stage where it needs a full quality demo game that will show the world what Dage is all about.

I'm gathering a team to create small 10-20 room adventure game. The game will be traditional point and click style game in 3D. I'm especially interested in story, character and puzzle design. I will be project leader and leading tool programmer and scripter. I will call for concept artists and modelers once initial designs has been completed.

Do you have short story ideas in back pocket, you write smooth English dialogue with humor added, you master describing environments, and just love to create interesting characters?

I'm looking for Leading Game Designer and Game Designer.

Leading game designer will have responsibility to design the story, puzzles, characters (included dialogues) and locations (as needed by story).
Required to know how to create sketches also. If you are interested in filling this position, please send your possible design document samples, at least one short story sample, minimum two page dialogue sample with character descriptions in English to address below.

Game designer will have responsibility to write additional dialogues and puzzles and generally help leading game designer.
If you are interested in filling this position, please send your two page dialogue sample between two characters in English to address below.

Note that this is non paid project. The game will be published as freeware, but closed source. If we get the right people and the team will work well together, the possibility is to create another, commercial game using the engine.

General requirements for both positions:
- Fluent English writing/reading
- Responsibility
- Will to learn new and work in a team.
- Obsession for adventure games is plus ;)
- All the work will be done as remote working, so access to internet is compulsory. We are going to use forums and Microsoft Live Messenger for communication.

Please send an email, where you tell little about yourself, list your past projects and have all needed documents as PDF attachment to pauli.suuraho (ä) helsinki.fi
Set the topic to which position you are applying. If you are filling for both positions, please send two separate emails.

The positions will be filled as soon as right candidates are found.

Pauli Suuraho
Developer of Dage

5
General Discussion / Re: Dage - New 3D Adventure Game Engine
« on: August 28, 2009, 08:54:19 AM »
Yes it is. New release is probably coming next week, featuring 3D animation editor, which helps creating cool keyframe animations.

6
General Discussion / Re: Dage - New 3D Adventure Game Engine
« on: July 25, 2009, 11:29:50 PM »
Four months of development passed and thousands of new features added. Well not thousands but at least too many.

Keyframe animations, inventory helpers finished, saving and loading games, plugins, verbcoin interfaces and much much more.

If you are interested, please join the forum. The fact is that more people are developing with Dage, more bugs they find, more features they want and quicker the Dage develops. Join the hype! Dage is here!

Check out Documentation and Forum for more information.

7
General Discussion / Re: Dage - New 3D Adventure Game Engine
« on: February 28, 2009, 03:01:52 PM »
Many updates done with Dage, including MD2 animation model support, fullscreen support, keyboard binding, camera tools, etc. ::rock
So if you are interested in starting to develop a 3D adventure game, take a look.

Check out Documentation and Forum for more information.

8
General Discussion / Re: Dage - New 3D Adventure Game Engine
« on: February 15, 2009, 10:49:57 PM »
I agree with odnorf. Although I'm not familiar with WME2 goals, I try not to compete with anything, but having two engines instead of one is always better choice. ;)

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General Discussion / Re: Dage - New 3D Adventure Game Engine
« on: February 15, 2009, 03:26:51 PM »
Sorry for not speaking English, but...

Hieno juttu. Tsekatkaa ihmeessä Dage. Voin antaa teille vaikka mesen välityksessä tuutorointia, jos jotain ongelmia ilmenee. :)
Vaikka ei nyt ihan täyspitkää peliä sais aikaiseksi, niin jotain näytteitä mitä Dagella voi tehdä, olisi kiva saada.

10
General Discussion / Dage - New 3D Adventure Game Engine
« on: February 15, 2009, 02:57:42 PM »
Hello.

My name is Pauli Suuraho, and I come from Finland. I'm big fan of adventure games, and lack of free 3D adventure game engine in market, I decided to start developing one myself. Have you played Sam and Max, new series? Like the idea of full 3D point and click games? Ever wanted to create 3D adventure game? Then you would be interested in my current project, called Dage, which stands for Dog Adventure Game Engine.

Dage is still in development, but the goal is to make free standalone engine for creating full scripted 3d animated graphical adventure games. Let these screenshots explain the rest:




Got your attention?


Download the latest beta from here



I have no meaning to create full game with Dage, well not yet. I want to create relatively easy-to-use game engine. See data/scripts folder for examples how the game logic works.

Notes:
  • Dage is only an engine! So there are no editors! But scripting interface has been made relatively easy to use.
  • Dage is now actively developed. More people show interest in seeing the Dage finished, the quicker it will develop.
  • If someone actually wants to start playing around with Dage, let me know and I can tutor you and add features you would want necessary to create your game. :)
  • Dage is in beta version, so it means it is stable, but some features haven't been implemented yet

Thanks for you attention.

-Pauli Suuraho

ps. I don't want to compete with Wintermute in any way ;)

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