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Messages - Ron_Emad2

Pages: [1] 2 3
1
Technical forum / Slider Puzzle
« on: December 10, 2011, 07:29:04 PM »
Hello
I need help very much!
I can,t active the member of an array; I can,t load the picture in free place of a puzzle; in the puzzle; I can,t use array correctly because the members of array don,t active !

2
Technical forum / Difficult in Sprite
« on: March 28, 2011, 04:39:18 PM »
Hello Dear Friends
i comeback with new question ;D
i have scene and in this scene i want use 5 sprite(animation with 100 png),
when i run this scene , its very slow and actor walk very slowly and after several Minutes its work normal
i thinks its load this sprite first but it is not god
please help me
Best regards

3
Technical forum / Re: Problem With 3DActor
« on: February 07, 2011, 01:23:39 PM »
Hello again
i know he use max for modeling amd build charechter
and for export to .X FILE use panda??
i think the name very similar to panda

4
Technical forum / Re: Problem With 3DActor
« on: February 07, 2011, 12:51:18 PM »
Hello Dear Mnemonic and Spellbreaker
thanks about your answer
but:
dear Mnemonic
i test
Quote
2) In your actor script add line:

Code

this.WalkAnimName = "move";

but it dont work;
about name of animation
i speake with artist
but can you tell me where is this name?
my mean is where he must put this name in model and animation

we use a 1 XFile for 4animation ( idle;walk;take;talk)
i want know where we must put name in x file for this animation?

Thanks


5
Technical forum / Re: Problem With 3DActor
« on: February 07, 2011, 11:42:02 AM »
Please Forgive me about 3 post
it  is afshar walk.X animation
But These dont work
a upload it for you
i hope you can help us
Best Regards
http://www.mediafire.com/?ei14hys03418ygm

6
Technical forum / Re: Problem With 3DActor
« on: February 07, 2011, 11:38:09 AM »
trinity.act3d:
Code: [Select]
ACTOR3DX
{
  NAME = "trinity"
  CAPTION = "Trinity"
  INTERACTIVE = TRUE
  ACTIVE = TRUE
  SCRIPT = "actors\trinity\trinity.script"
  SHADOW_IMAGE = "actors\trinity\shadow.png"
  SHADOW_SIZE = 12.0
  LIGHT_POSITION { -40, 200, -40 }
  SHADOW_TYPE = "stencil"
;  SHADOW_COLOR { 0, 0, 0, 128 }

  SCALE = 180



  ;--- velocity
  VELOCITY = 70.0
  ANGULAR_VELOCITY = 400.0

  ;--- external data
  MODEL = "actors\trinity\afshar.X"
   MODEL = "actors\trinity\victor_walk.X"
  FONT = "fonts\outline_white.font"
  ;CURSOR = ...

  ANIMATION
  {
    NAME="idle"
    LOOPING=TRUE
  }

  ANIMATION
  {
    NAME="hold"
    LOOPING=TRUE
  }

  ANIMATION
  {
    NAME="walk"
    LOOPING=TRUE

    EVENT
    {
      FRAME = 1
      NAME = "footstep"
    }

    EVENT
    {
      FRAME = 23
      NAME = "footstep"
    }
  }

}

7
Technical forum / Re: Problem With 3DActor
« on: February 07, 2011, 11:34:27 AM »
Hello Dear Spellbreaker
i use afshar.x in trinity.act3d
my mean is i copy afshar.x in this file
i give this file from our 3d product er
i work with engine and my friend build this model and file and ...
i dont know how to change animation name in .act3d because  i dont know how to change it in .X File(and whats name in .Xfile)
please Help Us
and please forgive me about bad english
with thanks
emad

8
Technical forum / Problem With 3DActor
« on: February 07, 2011, 05:43:08 AM »
Hello Dear Friend
we have big problem with .X file and our actor
our actor dont walk and have problem
i attach 3 sample of our x file
please check it and help us
best regard
http://www.mediafire.com/?t8t05ei59krhiyc
http://www.mediafire.com/?plt16ufai4drn7g
http://www.mediafire.com/?48rda1x1ek9ebes

9
Technical forum / Re: Three difficulties in making a game
« on: May 01, 2010, 03:42:17 PM »
hell
dear friend
how can i bulid panorama frame in wme?
i render panaroma image in 3dmax and i want load this in wme
please help me ?
why you didnt answer my past question
please help me :(

10
Technical forum / Re: Three difficulties in making a game
« on: April 20, 2010, 12:54:56 PM »
hello and thank about your answer
i have 2 new difficult
1-how can i build a hint system in my game?
2-Whether such a code Game.LoadImage("...")  .There?
with thanks

11
Technical forum / New Difficult In Wme
« on: April 08, 2010, 01:36:19 PM »
Hi, hope you happy
Three difficulties in the process of making the game I hope you help me
The first problem:
I want to dialog in a box at the bottom of the screen and not be at the top actress
Second question:
Would you add a notepad in the Inventory Item?
Finally, the third question:
How can such a game demo theTraderofStories created?
The way how pictures and text just like the demo to this game?
Ihave picture and text but i can build such demo!!
Thank you
Dear All I am waiting for your help
Emad Rahmani

12
Oh Forgive me
i find it in documentation
thanks

13
Hello
Please fix this link becuse it dont work
with thanks

14
Technical forum / Re: Geometry foe Real Picture ?
« on: July 23, 2009, 02:18:30 PM »
oh
hello again
i have new question
if i get real picture and go to shop ( a profassional worker can work with 3d program)
he can build geometry file easily
for 1 picture what time need to create geometry file for profeesional worker?)

15
Technical forum / Re: Geometry foe Real Picture ?
« on: July 22, 2009, 04:29:48 PM »
Are you going to create the 3d characters yourself?
No. i cant creat it
i want build a geometry file first and then think about actor
in this time i use free actor (trinity)

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