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Messages - JarJar

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1
Hello everyone,

I am the writer and director of a new point and click adventure game named Mapoco Mountain. I work within a close team of 6 people that all work on making this game happen. Here is a little info on our game.

Quote
A new point and click adventure game, Mapoco Mountain follows the story of an unwitting hero named Malakey Wigwam. An apprentice clock maker turned pessimistic wanderer, Malakey is reluctantly pushed onto the broken path of adventure.

Trouble and corruption quickly becomes apparent in the fantasy world of Astrumn Earth when the down and out Malakey stumbles upon a mysterious secret sect known as ‘the Stronghold’, working within the ranks of the so called protectors of the land; ‘the Warrior Legion’. As our unlikely explorer investigates further he is sucked into the conspiracy deeper than he originally thought possible. He soon discovers that his knowledge of a mysterious plan could endanger his own life. Luckily our disgruntled protagonist manages to escape the dungeons, fleeing his home town to unsuspectingly embark on a dangerous journey. Through the mayhem of fallen heroes assisting his escape and an unwanted companion in the form of a smart mouthed imp, Malakey manages to sustain a sarcastic yet humbling outlook on his diminishing life. As his quest intensifies, Malakey eventually leaves his scepticism when he learns he is in fact part of an ancient prophecy. He must locate and help ‘the Shangoole’ - the last true Warrior - in order to stop the Stronghold executing their plan of world domination.

Mapoco Mountain is set in a fantasy world of magical cities and gigantic creatures travelling across ancient lore encrusted civilisations, all presented in enchanting hand-drawn graphics with  easy to use point and click mechanics used to guide Malakey through the intrepid depths of Astrumn Earth.

We have had interest from some major publishers already and are currently in the process of putting the demo together in order to pitch Mapoco Mountain to investors and publishers. However we're short of the walk cycle for the main protagonist, also we need some animations, hand reaches out to pick up, talking (not lip synced) etc. Nothing major, but we need it all done by February the 25th at the latest.

We need one 2D animator for the demo at the moment but ultimately a few for the whole game so there will be further work and a chance to join the team in the future.

We need a skilled animator who can work from just the concept art of the character below and create the angles needed for the walk cycle themselves, matching his look identically. 8 fps is fine for the animation. A side plate will also be offered of Malakey.

Malakey Wigwam (the main protagonist)


Also we will need a small animation of the character below. A simple seated to standing and moving aside, also a movement for the talking (not lip synced).

Dot


The final animation will be of this creature below, he will need to fly around a bit and also sniff at some nectar.

Dragon Kin


A full list of animations will be emailed to the artist once approved.

$200 (USD) will be paid once all the work is complete.

Knowledge of and experience with using the winter mute games engine will be a big advantage but is not essential.

If you would like to take part in this project we request that you provide us with a test first. We need for you to have a work from the concept we have of Malakey and make a SE or SW walk cycle for him. A rough pencil would do for the animation, but a clean pencil would be great of the sprite frame itself.

A mix of traditional and flash animations is fine, so long as the walk cycle doesn't look stiff. Something of this quality is perfectly acceptable.

Please contact mapocomountain@live.co.uk if you're interested.

Thanks for your time,
JJ.

2
Game announcements / Re: Knights in shining armor - new WME game
« on: December 14, 2009, 11:57:27 PM »
The graphics are amazing!

3
Game announcements / Re: Mapoco Mountain
« on: September 20, 2009, 06:28:04 PM »
Hi everyone, just a quick update to say we're still on this project and it's coming along great.

For more info please visit the very temporary site www.mapocomountain.tk

4
Game announcements / Re: Fiona's fairy tale - dev thread
« on: September 20, 2009, 05:57:38 PM »
Wow it looks great, good luck with your project.

5
Game announcements / Re: On the Tracks of Dinosaurs. Demo (russian)
« on: August 03, 2009, 07:36:18 PM »
Love the concept idea I wish there was an english vers.

6
Software and games / Re: What happened to Project Joe?
« on: July 24, 2009, 12:58:24 AM »
Lol I see. Is there no chance of them taking this game back into production then :(?

7
Help wanted and offered / Programmers Needed
« on: July 22, 2009, 10:12:59 PM »
Hi guys. I'm trying to learn WME myself but I'm not having such a great time with it. I just wondered if anyone would like to help out with my game Mapoco Mountain?

Click Here for more info.

If you're interested in helping out for free (this could be as much my game as yours if you want to join the team properly :)) please email me at law.24@live.co.uk

Thanks for your time.

8
Software and games / What happened to Project Joe?
« on: July 22, 2009, 10:10:00 PM »
Anyone got any info on this besides they ran out of funding? The game looks so good I played the demo recently and it's great!

Demo

9
Help wanted and offered / Re: Programmer looking for a game project
« on: July 22, 2009, 10:05:15 PM »
Hey we could always use an extra programmer if you don't mind working for free :D?

Here's my game http://forum.dead-code.org/index.php?topic=3640.0

10
Help wanted and offered / Mouse Guard Adventure Game
« on: July 06, 2009, 01:37:47 AM »
Hi guys, wasn't too sure if this was the right place to post this, my apologies if it's not.

For those who are unfamiliar with mouse guard check http://www.mouseguard.net/ first.

Basically I was thinking what a great point and click adventure game Mouse Guard could be. I thought maybe if a small group was brought together of talented programmers, scripters etc, maybe we could suggest putting the game into production to David Petersen (the creator).

It's a long shot but something I've been thinking about for a wile.

11
Game announcements / Re: Mapoco Mountain - Screenshot
« on: July 06, 2009, 01:23:39 AM »
The background looks awesome, but will the character get some more "depth"? He looks quite "flat" compared to the background yet.


Hopefully, when I have more funding I hope to get it done.

EDIT: Check the new character art :D.

12
Game announcements / Re: Mapoco Mountain - Screenshot
« on: June 25, 2009, 12:30:42 AM »
About that "sinister plan"... So the game will have detective elements?

Not so much detective work but more like discovery.

13
Game announcements / Re: Mapoco Mountain - Screenshot
« on: June 18, 2009, 01:19:55 AM »
Thanks, appreciate the feedback :D

14
Really like the graphics and the name of the main character is clever.

15
Game announcements / Mapoco Mountain
« on: June 14, 2009, 08:55:49 PM »
I'm a small time adventure game writer and just thought I'd post a little info on the game me and a great team are currently creating called "Mapoco Mountain" (pronounced Muh-Po-Co Mountain).


Daniel Thomas Art

Info
A new point and click adventure game, Mapoco Mountain© follows the story of an unwitting hero named Malakee Lunas. An apprentice clock maker turned pessimistic wanderer, Malakee is reluctantly pushed onto the broken path of adventure.

Trouble and corruption quickly becomes apparent in the fantasy world of Earthen when the down and out Malakee stumbles upon a mysterious secret sect working within the ranks of the so called protectors of the land; ‘the Earthen Command’. As our unlikely explorer investigates further he is sucked into the conspiracy deeper than he originally thought possible. He soon discovers that his knowledge of a mysterious plan could endanger his own life. Luckily our disgruntled protagonist manages to escape the dungeons, fleeing his home of Harvest Town to unsuspectingly embark on a dangerous journey. Through the tubercle of assisting fallen heroes, being kidnapped, exploring underground caverns of breathing stone and capturing a dragon; Malakee manages to sustain a sarcastic yet humbling outlook on his diminishing life. As his quest intensifies, Malakee finds himself in grave danger and is left with some great responsibilities.

Mapoco Mountain is set in a fantasy world of magical cities, steam powered towns and gigantic creatures travelling across ancient lore encrusted civilisations, all presented in enchanting hand-drawn graphics with simple point-and-click mechanics used to guide Malakee Lunas through the intrepid depths of Earthen.

Temp Site
http://law24studios.wordpress.com/mapoco-mountain/

Contact
j.hanrahan @ live.com



If you've any questions don't hesitate to ask.

Thanks.

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