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Technical forum / Re: Problem overriding changeScene method
« on: November 13, 2021, 11:26:59 AM »
I'm wondering whether you are accidentally created a recursion, since you are overwriting Game.ChangeScene(arg1,arg2,arg3) - but at the end of your function you are calling it with the same arguments again. According to the docs here http://docs.dead-code.org/wme/scripting_about_methods.html (unfortunately link doesn't work so you need to navigate there yourself) you should explicitly specify that you are calling the "original" method by using the "this" keyword. Might be worth a try