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Messages - Nihil

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481
Software and games / Re:Blender (modeling, animation, rendering)
« on: December 11, 2003, 12:31:21 AM »
Yes, Bryce has very intuitive UI, friendly for begginers BUT how far can you go with this kind soft? Unlike most of 3D "proffesionals" I have nothing against Bryce or Poser, I like them, but their use is very limited and one of the main reason is that effectivity is sacrificed on the altar of kinddnes to 3D hobbyists and begginers.

Yes, thats the reason why I left Bryce and switched to Blender.

I'm still a beginner, but I reached the point where Bryce was too limiting due to lack of basic features needed in 3d-Software.

You can do absolutely cool, good looking landscapes, with mountains, water, nice looking sky and so on in a few minutes ... but sadly, that is all you can do with it.

If they had added more tools for mesh editing and a better renderer, it would be a very cool aplication - but so it is mainly a fun tool (well, and good for creating background images, what I still use it for).

But Poser is another case for me  ... I gave it a second try today, but the Interface made me so angry again that I closed only half an hour later ... forever this time I think :)

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Yep, someone already did mentioned this in Blender developers forum and it is possibility that there will be option to switch to use RMB and LMB according to standards in other apps:)

Too late for me, my RMB wants to select, not open context menus :)




482
Software and games / Re:Blender (modeling, animation, rendering)
« on: December 10, 2003, 12:48:05 PM »
Nihil:
1.yes, Poser has bad UI. No, Blender don

483
Software and games / Re:Blender (modeling, animation, rendering)
« on: December 10, 2003, 10:56:33 AM »
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I guess it's because I installes Python again AFTER Blender, so some files are missing, I'll try this later today.

No, that should be no Problem at all - the most common problem is the wrong python path set in Blender (just go to the file settings and check if the path is correct, it should be something like c:\python\lib or so)

G-Max is the freeware-tool from Discreet, for designing game-characters and so, or? I think I downloaded it a while ago, but never installed it.

484
Software and games / Re:Blender (modeling, animation, rendering)
« on: December 10, 2003, 09:58:02 AM »
What format are G-Max files?

For Python-Scripts in Blender it's genral necessary to set the Python-Path correct, but this is unfortunately still no guarantee that scripts work, because a lot of older scripts are incompatible to newer versions of Blender and Python.

If G-Max can save Models in DXF-Format this is the best way, because Blender can open them directly.

485
Software and games / Re:Blender (modeling, animation, rendering)
« on: December 10, 2003, 08:24:44 AM »
I have a older version of poser (3.0?) wich was on the CD of a computer magazine ... I like the models very much, especially those you can buy from DAZ3d, but I hate the GUI of Poser ... it's even more worse than the GUI of Blender :-)

Perhaps I should give it a second try.

Last week I discovered the Makehuman-Script for Blender, it's pretty cool how easy you can create and alter good looking human models with it (and even demons  :) ), but I'm afraid now I have to learn how to use armatures to do the character animations ... I think I know what I will spent my christmas holidays with :)

Did you model the clothes by hand? I found the MakeClothes-script on a Blender-Site, but I didn't really understan how it worked, and so my results where everything else than beautiful :)

486
Feature requests, suggestions / Re:WHEATHER effects
« on: December 09, 2003, 10:47:40 PM »
Don't try, I don't either. After uploading it I had a closer look into the main function, and... well: I'll completely rewrite it! So if you don't need it tomorrow, just forget about the old package and wait for the new.

Ok, no problem, I have time ... but thanks a lot!

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My "vision": a little WME application with interactive adjusting of the rain/snow/wind values, click on OK and you get a new script package to include... if it only wasn't december! (work, study, work, study, eat, sleep, goto 10)

That was my vision too, I just have no clue how to achieve it :)

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Greetings, Petrus.
Err...  Jerrot of course.  ::)


Huh? So there are TWO famous people in this forum today  ;D

487
Software and games / Re:Blender (modeling, animation, rendering)
« on: December 09, 2003, 10:43:37 PM »
Wow, we have a REAL star around us  :)

I looked at the screenshots on your site, and I think now it's time for me to go crying again  :)

Do you use the Blender-Renderer or do you export to Povray or so?

I saw some projects begun with the old Gameengine of Blender, but in my opinion Adventures are still better in 2d instead  of realtime-3d.

3d is cool for Action and Racing Games, but in Adventures I miss too much atmosphere.

488
Feature requests, suggestions / Re:WHEATHER effects
« on: December 09, 2003, 08:03:30 PM »
Just downloaded the file and tried it - looks VERY good!

But I get only 18 FPS .... think it's time for a new PC :)

Now I'm try to understand the code - expect me back in 5 years or so  ;)

489
Software and games / Re:Blender (modeling, animation, rendering)
« on: December 09, 2003, 12:35:36 PM »
You can't create a game with it because it's not an engine. But you can create the graphics for it. :-) It's in the same category as 3D Studio for example. It's a very good choice for people that can't afford 3D Studio, Lightwave etc

btw - you can create games with Blender, because it has a built-in-3d-engine, it's disabled in the actual versions, but up to 2.25 it's accessible, and as far as I know it shall return somewhere between 2.3x and 2.5

But I think it can't compete with actual 3d-Engines, even with low-cost-ones like 3d Gamestudio.

490
Software and games / Re:Blender (modeling, animation, rendering)
« on: December 09, 2003, 11:22:22 AM »

Maybe a good argument for me against Blender. ;)

So, the rumors are true and 3ds MAX has that Make-the-Image-look-Good-Button?
 ;D

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Not to forget - you can buy either 3ds max - or you take blender and buy a car.  :P

Hehe, yes thats true ... I saw older pricelists for plugins for Hair, Watercreation and such things ... for this money you could buy even a Maybach  :)

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Oh, I didn't discover that forum section yet - there the real pics are, I see. That "mindfields" movie is quite impressing for some free software. Thanks for the links.

I stopped looking into this section because it depressed me too much when I compared their pictures with mine  ;)

491
Feature requests, suggestions / Re:WHEATHER effects
« on: December 09, 2003, 10:12:00 AM »
"Weather system" sounds very good in my ears  ;D

492
Software and games / Re:Blender (modeling, animation, rendering)
« on: December 09, 2003, 10:10:43 AM »
Ok, if I had the chance to work with 3ds I think I would do it, too :-)

The quality of Blender-Images depends mostly on the capabilitys of the artist :-)
It is a very powerful software, i think not as powerful as 3ds MAX (never worked with it), but you can do almost everything you want with it - if you know how :-)
And you need a good hand for lightning and texturing, thats what all stands and falls with, if you ask me.

There are a lot of tutorials on Blender out there, but if you have question you can ask ... and maybe I can even answer them :-)

Here are some links:
http://www.elysiun.com (large Blender-site with lots of tutorials and a huge community - look at some of the pictures in the Finished Project-Forum to become an idea of the capabilitys of Blender)
www.blendpolis.org (German Blender-Community)

Off-topic: I have a lot of 3ds-Models, but Blender can't import this format (there is one script out there, but I never get it to work properly) - does anyone of you now a good Program to convert 3ds into dxf-files? I tried Crossroads, but it messes up the meshes.

493
Software and games / Re:Blender (modeling, animation, rendering)
« on: December 09, 2003, 09:19:09 AM »
Well, I'm afraid they will be slightly faster than me :-)

494
Feature requests, suggestions / Re:WHEATHER effects
« on: December 09, 2003, 08:35:56 AM »
Thanks! I will try out at home this evening.

There are no Blender-Pics online, I lost most of my older work in a harddisc-crash, and then I stopped working with Blender and went back to Bryce & Co.

I started again about a month ago or so, so there is nothing really impressive to show right now :-)

If you want to start with Blender I could write some Beginner-Tutorials if you like.
The UI isn't that bad if you worked with it for a while, only the beginning is painful (at least when you worked with programs like Bryce before  :) ).

The most importat thing in Blender is learning all the shortcuts and not to give up too soon :-)

495
Feature requests, suggestions / Re:WHEATHER effects
« on: December 08, 2003, 11:37:20 PM »
Well... err... I destroyed it a little by some more tests. I'll try to upload a working version tomorrow, use it as you want (although - credits are cool... ok! ;) ).

That would be too cool! Thanks!

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PS: In which region of Germany do you live ? :)

In Bielefeld. But I'm no member of any secret organisation. I swear  ;)

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