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Messages - Nihil

Pages: 1 ... 32 33 [34]
496
Software and games / Re:Blender (modeling, animation, rendering)
« on: December 08, 2003, 09:14:27 PM »
Uuups ... I was pretty sure that I read somewhere they did it with Blender ... I'm getting old, I think :-)

Anyway, MY game will be done with Blender (and Wintermute of course  ;D ), and I recommend it to all of you.
It will be released in about 100 years or so  ;)

497
Feature requests, suggestions / Re:WHEATHER effects
« on: December 08, 2003, 08:43:47 PM »
Well, if they would allow us to use their code, I would be willing to give them credit by writing "created with the glorius code of Jerrot and MMR" on every single raindrop and snowflake  ;)

498
Feature requests, suggestions / Re:WHEATHER effects
« on: December 08, 2003, 08:08:48 PM »
Are the weather effects still planned? I think rain and snowfall could add tons of atmosphere to our games :-)

499
Feature requests, suggestions / Re:Precise Status on 3D Actors?
« on: December 08, 2003, 07:53:48 PM »
If 3d-Actors ever return officially, what file-format is used for them?

500
Software and games / Re:Blender (modeling, animation, rendering)
« on: December 08, 2003, 07:50:50 PM »
The 2.3x version of Blender is a big step in the right direction, but if you ask me theres still a lot to do regarding the GUI ... I started using Blender at version 2.28, but dealing the UI is still a story of blood, sweat and tears :-)

Especially using python-scripts like LSystem, Fiber etc isn't fun ... I have three different versions of Blender and also three versions of Python running to be able to use all the plugins I need.

But overall I like Blender very much, especially because it's for free :-) (and it has a large and very helpful community)

There is another czech adventure, where the graphics were done in Blender, it's called The Black Mirror ( http://www.futuregames.cz/poselsmrti/ )

They have a short demo on their page, it looks very good (short playtime, but it's 160 MB in size).
Sad that it isn't released on the german market yet.



501
Technical forum / Re:Tutorials?
« on: August 10, 2003, 12:55:48 AM »
Thanks, I just found the tutorial in the help-file (but I'm more than sure that it has not been there when I read it first ... I think this summer is too much for my brain :-) )

502
Technical forum / Tutorials?
« on: August 09, 2003, 11:55:30 PM »
Hello everyone,

I'm all new in using Wintermute (and 2d-Adventure-creation in general) and a bit confused how to start.

Are there any Beginner-Tutorials out there?

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