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Author Topic: 3D-model-mapping-possibilities?  (Read 3582 times)

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Miasmamann

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3D-model-mapping-possibilities?
« on: November 15, 2007, 09:26:37 PM »

Does the the x-file-format and the renderer of the Engine only supports texture-mapping, or are there more supported mapping methodes (Bummapping f.e. would be great ... also opacity-maps and selfillumination-maps etc.).
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biabia

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Re: 3D-model-mapping-possibilities?
« Reply #1 on: November 16, 2007, 06:56:09 AM »

I've just known Wintermute but it's kinda cool me think ..

I have the same question too, I have some diffuse and opacity mapped characters. Does Wintermute support TGA opacity map? Multi-textured 3d model (1 texture foe the head, 1 for the body etc.)?  ::wave
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A.Y.

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Re: 3D-model-mapping-possibilities?
« Reply #2 on: November 16, 2007, 04:59:17 PM »

if I know right, engine supports opacity maps, and Multi-textured.
But, does not support bump-mapping.

Miasmamann

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Re: 3D-model-mapping-possibilities?
« Reply #3 on: November 16, 2007, 05:15:32 PM »

thx, will trie ist somedays when i will have more time. Bumpmapping would be a great feature.
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biabia

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Re: 3D-model-mapping-possibilities?
« Reply #4 on: November 16, 2007, 05:38:27 PM »

Thx A.Y you're nice! Start making mah game 2day! MUAHAHAHHAHAH   :D
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