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Author Topic: cursor_combined --> change standard cursor  (Read 2156 times)

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Eyes_Only

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cursor_combined --> change standard cursor
« on: April 14, 2009, 10:36:15 AM »

Hello everybody,

when I use "cursor_combined = true" in the item description, the engine uses the standard mouse cursor, to combine it with the item. Is it possible to change the cursor in the moment I click on the item, so that the item is not combined with the standard cursor but with the one I would like to have? Or isn't it possible to change, so that the engine will always use the standard one?

Thanks a lot
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Mnemonic

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Re: cursor_combined --> change standard cursor
« Reply #1 on: April 14, 2009, 03:37:40 PM »

You can change the standard cursor by using Game.SetCursor() and Game.SetActiveCursor(). However, individual game objects can define their own cursors. If you want to change it no matter what, perhaps it would be better NOT to use cursor_combined.
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