Hi all
I'm working on creating a jigsaw-type puzzle right now, plugging away with trial and error. I'm making slow progress but I feel like things are getting unwieldy... juggling too many things. I assume others have created similar puzzles in the past, so I thought I'd ask for some advice.
What is the best/simplest way to implement a jigsaw with rotatable pieces? I assume that each should be an entity, but I'm not sure of the best way to allow the player to pick up and drop the pieces in new places. I guess the key issue I'm having is how best to move the entity around the screen following the cursor, and then settle in a new place.
I was thinking left click pickup/drop and right click rotate, with the active cursor changing to match the piece sprite. However, with this, I'm not sure how to drop the entity somewhere else.
If you haven't realized by now, I'm a tech fool, so feel free to point out the seemingly obvious... any advice is a new lesson for me!