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Topic: FBX (Read 9123 times)
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fireside
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FBX
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December 23, 2011, 04:24:48 AM »
Haven't been here for a while, just passing through actually, but I thought I would suggest moving to alias FBX format for 3d. Blender has a pretty good exporter for it as do most modelers. 3ds and X are getting pretty long in the tooth. FBX will always have camera and animation built in, so I think it would simplify development for people that use other modelers.
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Last Edit: December 23, 2011, 04:44:52 AM by fireside
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Wintermute Engine Forum
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Wintermute Engine
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Feature requests, suggestions
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Topic:
FBX