I'm a newbie on wme and I've been test-driving it to use on some projects I'm currently working on.
So far, so good but I stumbled into something that i really doesn't know if it's a bug or not, at least I searched the forum and didn't find any reference to it.
In the tutorial, when we set the decoration region on the top right of the room, it works fine, but only if the target coordinates are within the region. The decoration region color is blended with Molly if we set the target destination within the decoration region.
Try this: stand next to the window and set the destination next to door. As Molly walks through the decoration region the color set on the decoration region doesn't work.
It is supposed to behave like this? If so how can I set shadows that change the looks of the caracter? another layer?
Thanks
joaomesq
joaomesq's propaganda -
http://joaomesq.blogspot.comUPDATE: The method GoToObject() it's not working correctly. If you set the target of the object in the SceneEdit, it works fine, if you set it by script (as in step 7) it doesn't work correctly. Maybe has something to do with the new 3d actor object?