Wintermute Engine Forum

Wintermute Engine => Feature requests, suggestions => Topic started by: ActionBoy on January 13, 2008, 01:38:42 PM

Title: Small suggestions to the SceneEditor.
Post by: ActionBoy on January 13, 2008, 01:38:42 PM
Hello hello.

It´s always bad when your first post is in the request section;D. Been using this engine for 2 weeks now and its amazing. But working with the editors I have found things that I think might have been missed. Here goes nothing.

- When a entity is selected: Delete it by pressing DEL, not just by clicking the 'Remove node button'.

- When working with the entity region: A right click pop-up menu with 'Add point'. And if you do the same over an existing point it would show 'Remove point'.

- Right click on a entity node: 'Copy node' option. Maybe with Ctrl+C and Ctrl+V shortcuts.

- Maybe a bug or some clever design;). In 'Entity properties'. If you click on the browse button for sprite and then click cancel, you are prompted 'Do you want to remove the current sprite'. A button with a X next to the browse button is my suggestion.

- Double clicking on the size field in the layer box could bring up the 'Layer properties.'

This is my suggestions to make this project even better. Keep up the good work.
Title: Re: Small suggestions to the SceneEditor.
Post by: Mnemonic on January 14, 2008, 06:07:27 PM
Thanks, these are certainly fair suggestions. The long term plan is to rewrite SceneEdit to use the same framework which currently WindowEdit is using.