Wintermute Engine Forum
Wintermute Engine => Feature requests, suggestions => Topic started by: SANNOI on February 06, 2003, 02:16:39 AM
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Hi!
It could be interesting add, at least, two more low level events for the objects. It could be: MouseIn (the mouse is into the object) and MouseOut (the mouse go out of the object). This is my suggestion.
Regards,
SANNOI
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Yes, you are right. This could be handy sometimes. I'm adding it to my TODO list :-)
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OK, it's done. It will be included in the next WME release.
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Oh boy. A suggestion is posted on the board, and two and a half hours later, it's been implemented.
I like this guy.
Scarpia
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Well, ahem, actually it's been about ten days ;)
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Whoops. :-*
At least now I know how to set the date/time formats right.
Scarpia
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how about some low level event like "LeftDoubleClick" ?
i'd like to use this to leave a room / change a scene very fast, so i don't have to watch the actor walking to the open door every time.
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Well, the "LeftDoubleClick" event has always been there, but... ahem, ahem, it didn't work :-[
Now it works!
http://www.dead-code.org/forum/index.php?board=2;action=display;threadid=63
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Well, the "LeftDoubleClick" event has always been there, but... ahem, ahem, it didn't work :-[
Now it works!
Oh! What can I say... GREAT, THANKS! ;D