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Author Topic: 3d scrolling  (Read 25941 times)

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odnorf

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Re: 3d scrolling
« Reply #30 on: December 28, 2006, 12:26:51 PM »

Quote
In any case Unity looks good and it seems specially good for quick development.

But its for MAC only :(

Which is strange because the games of the Unity Pro engine run on windows 2000/XP  ???
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nuclear_winter

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Re: 3d scrolling
« Reply #31 on: December 28, 2006, 01:33:47 PM »

Yes, the engine and tools are MAC only, but the exported product is compatible with MAC and PC.
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Banbury

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Re: 3d scrolling
« Reply #32 on: January 29, 2007, 04:40:24 PM »

An easy compromise would be to open up the existing 3D stuff in WME for plugin developers. A simple pointer to the Direct3D engine would be enough to add your own functionality like moving the camera.
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Mnemonic

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Re: 3d scrolling
« Reply #33 on: January 29, 2007, 08:05:05 PM »

Well you can query the Direct3DDevice object (using the Game.Direct3DDevice property), but it's far from ideal to implement the entire 3D engine in a plugin, I'm afraid.
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Banbury

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Re: 3d scrolling
« Reply #34 on: January 30, 2007, 08:08:16 AM »

Shame on me! I haven't seen this property. This should prove interesting  ;D.
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