Wintermute Engine Forum

Game development => Game announcements => Topic started by: therealmoondevil on January 22, 2003, 09:47:38 PM

Title: New upcoming cartoon adventure
Post by: therealmoondevil on January 22, 2003, 09:47:38 PM
My first project for WME will be a cartoon adventure, just like unnamed project joe but it will be a SF one.

some little details :
- high res cartoon graphics and animations
- Cutscenes and talk will be standard
- A mind blowing story (very original one)
- more then 80 hours of gameplay
- wicked puzzles and action scenes aka "full throttle"


Project status total : 17%
demo release : 30/02/2004
sorry about the date, but i am developing all alone !
Site up : 20/05/2003

this engine will finally make my dreams come true !

WOOAAHH

Therealmoondevil
Title: Re:New upcoming cartoon adventure
Post by: krkode on January 23, 2003, 12:01:22 AM
80 hours!!! :o

This should be good ;D
Title: Re:New upcoming cartoon adventure
Post by: Mnemonic on January 23, 2003, 09:12:30 AM
Well, good luck! Any screenshots yet? ;)
Title: Re:New upcoming cartoon adventure
Post by: Spyros on January 23, 2003, 11:58:18 PM
Quote
demo release : 30/02/2004

30/2  ??? ??? ???
That's like never  ;D
Title: Re:New upcoming cartoon adventure
Post by: therealmoondevil on January 25, 2003, 09:34:35 PM
spyros :
Yes, i know but i am developing this game on my own.
Plus , i need a lot of testing also with the engine especially the action scenes.

Mnemonic :
The first screenies will be published together with the website.


Krkode :
80 hours is the minimum !


Thanx all for the reply`s !!


Therealmoondevil
Title: Re:New upcoming cartoon adventure
Post by: krkode on January 26, 2003, 10:09:32 AM
Could we see a preview on what the story is about? :)
Title: Re:New upcoming cartoon adventure
Post by: Uhfgood on February 10, 2003, 08:45:15 AM
I think 80 hours may be a bit much, unless you're talking about people who don't know the solutions, and you're including all cut scenes and dialog branches.  In my experience i've noticed most commercial adventure games are anywhere from 6-10 hours (if you know every solution).

The Dig took me aproximately 8 hours to beat, and that game's not considered short by any means (at least not to people i've talked to).

In any case, this is an interesting idea.

I, too, am going to create a cartoon adventure game, possibly in the fantasy genre.

Anyways that's just my 2 cents

Keith Weatherby II
uhfgood@uhfgames.com
http://www.uhfgames.com