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Author Topic: WME 1.2 Build 043  (Read 20377 times)

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Mnemonic

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Re: WME 1.2 Build 043
« Reply #15 on: April 29, 2004, 08:47:21 AM »

Thanks! Just one thing: that Documentation file seems to be corrupt.

Hmm, I tried to download it now and it seems to be ok. Are you sure you've downloaded a whole file? It should be exactly 2894871 bytes long.
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deadworm222

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Re: WME 1.2 Build 043
« Reply #16 on: April 29, 2004, 08:55:16 AM »

Yes it indeed seems to be so, that Mozilla downloads the file as corrupted. IE6 doesn't seem to do that. I was just too hasty - AGAIN!
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deadworm222

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Re: WME 1.2 Build 043
« Reply #17 on: April 30, 2004, 08:56:57 AM »

Nice features. WME just got better :D The music looping works like crazy, our musician is overjoyed.
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Mnemonic

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Re: WME 1.2 Build 043
« Reply #18 on: April 30, 2004, 09:11:15 AM »

Cool 8)
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Jerrot

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Re: WME 1.2 Build 043
« Reply #19 on: April 30, 2004, 09:24:47 AM »

Nice features. WME just got better :D The music looping works like crazy, our musician is overjoyed.

Yeah, it's my favorite feature actually, I'm even more happy since it was my wish.
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deadworm222

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Re: WME 1.2 Build 043
« Reply #20 on: May 02, 2004, 06:00:20 PM »

I must admit...

...I...

...actually like the new Scene Editors and such. *hides*
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Mnemonic

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Re: WME 1.2 Build 043
« Reply #21 on: May 02, 2004, 06:31:11 PM »

I must admit...

...I...

...actually like the new Scene Editors and such. *hides*

Unbelievable! You must be getting old or something ;)
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altermativ

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Re: WME 1.2 Build 043
« Reply #22 on: May 02, 2004, 10:15:55 PM »

something weird...

Whenever I launch the brand-new WM, my speaker volume goes up.
(winamp is started(not at full volume), and neither my 'wave' or 'principal' volume panels are changing).

this is not really a bug, but you might look into that  ???
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Mnemonic

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Re: WME 1.2 Build 043
« Reply #23 on: May 02, 2004, 10:32:11 PM »

Yes, it's not a bug, it's a feature. WME remembers the global volume and restores it at startup. Unfortunately the global volume affects all other applications as well...
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DREAMWEB

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Re: WME 1.2 Build 043
« Reply #24 on: May 06, 2004, 06:13:28 PM »

Hey! this game looks GREAT! When will be complete? Will be comercial or downloable?
The effect of the snow is FANTASTIC!!
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Mnemonic

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Re: WME 1.2 Build 043
« Reply #25 on: May 07, 2004, 12:44:46 PM »

Hey! this game looks GREAT! When will be complete? Will be comercial or downloable?
The effect of the snow is FANTASTIC!!

Errr, did you miss the right thread? ;) If you mean Five magical amulets, it will be released as freeware.
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Jerrot

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Re: WME 1.2 Build 043
« Reply #26 on: May 07, 2004, 12:53:12 PM »

Hey! this game looks GREAT! When will be complete? Will be comercial or downloable?
The effect of the snow is FANTASTIC!!
Errr, did you miss the right thread? ;) If you mean Five magical amulets, it will be released as freeware.

If you mean 5MA, the snow script is freeware as well. ;) (I should make it credits-ware... :) !)
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odnorf

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Re: WME 1.2 Build 043
« Reply #27 on: May 15, 2004, 05:35:45 PM »

Just checked the new docs. Very good job mnemonic. Thanks again.

PS. The new Greek string tables files are available again at the usual place (check wme site).
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Mnemonic

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Re: WME 1.2 Build 043
« Reply #28 on: May 15, 2004, 05:57:21 PM »

Great, thanks again, odnorf :)
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odnorf

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Re: WME 1.2 Build 043
« Reply #29 on: May 22, 2004, 04:46:36 PM »

It wasn't my intention to post this here... but I can't seem to send a PM to you Mnemonic...  ???
Anyway, due to reorganizing of my webspace I have changed the link to the greek translation to
master.math.upatras.gr/~odnorf/files/wme_greek.zip
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