Forum rules - please read before posting, it can save you a lot of time.
#include "scripts\base.inc"on "LeftClick"{ actor.TurnTo(this); actor.Talk("blah-blah");}
on "LeftClick"{ var dummy = Scene.CreateEntity(); dummy.X = 100; dummy.Y = 100; someactor.TurnTo(dummy); Scene.DeleteEntity(dummy);}