Hello, I have a question regarding perspective in a picture.
When I render my scene, the objects on the sides of the resulting image tend to "lean" inward towards the center of the image. I'm talking about objects that if rendered from a different angle they would have looked normal, of course.
Now my question is, when I place a 3D actor on that scene in the engine and the actor moves near one of these "leaning inward" objects (let's say, a building), would the actor "lean" as well and stay parallel to the building or will he remain in his normal angle - something that would cause the whole scene to look unrealistic?
I hope I'm explaining this clearly enough...